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Saturday, May 14, 2011

On Childish Things - #30




You've gotta love the design of a McSweeney's book.

STORY: "The Aces Phone" by Jeanne DuPrau, illus. Rachell Sumpter

FROM: NOISY OUTLAWS, UNFRIENDLY BLOBS, AND SOME OTHER THINGS THAT AREN'T AS SCARY, MAYBE, DEPENDING ON HOW YOU FEEL ABOUT LOST LANDS, STRAY CELLPHONES, CREATURES FROM THE SKY, PARENTS WHO DISAPPEAR IN PERU, A MAN NAMED LARS FARF, AND ONE OTHER STORY WE COULDN'T QUITE FINISH, SO MAYBE YOU COULD HELP US OUT (McSweeney's, 2006) – eds. Ted Thompson with Eli Horowitz

BASICALLY: A young loner finds a cell phone in a park and discovers that it has a very strange number on speed dial--what comes through the phone isn't a voice, but a wallop of noise and overwhelming emotion. This sound/feeling is composed of individual strands that can be followed to their sources, good or bad. Soon he meets the phone's owner and learns the secret: that the phone's connected to all of the dogs in a 20-block radius of the park, and it's the job of the phone's owner to find the wounded, abused, and hurting dogs and make sure they get help.

When I was in second grade, we used to split up into groups for reading a story and then answering discussion questions. One time we read only part of a story and then were asked, based on what we knew, how the story was going to end. I seem to remember elephants. A baby and its mother? Maybe it was hippos. Anyway, I remember that my answer, while true, didn't exactly please my teacher:

I said that the story was going to end happily (with the baby finding its mom or whatever) because the stories we read always ended happily.

I admit, I still feel a little smug about that response all these years later. I had picked up on a simple cultural truth: that stories for children aren't out for blood. (My rampant cynicism at age seven is a little harder to explain.) Stories for kids aren't trying to undermine trust in the world. They don't try to invoke despair. (Notice I'm saying children here and not young adults—that's a different genre with its own conventions, and this McSweeney's collection is aimed at 4th to 7th-graders.) The danger present in most literature for children is highly stylized and eminently capable of being resolved, for the very good reason that we don't want our kiddos to live in abject fear of the world.

So I think it's kind of honest and unusual of Jeanne DuPrau (author of bestseller intermediate novels like THE CITY OF EMBER) to dispense with any sense of calamity in her story. At no point do we feel that the boy, Martin Alonzo, really has anything to worry about. He's intrigued by the sound/feeling that comes through the found cellphone and he has pretty much no trouble talking to the phone's owner, an older lady (prickly but not at all threatening) who he recognizes from the neighborhood. The story mostly consists of Martin learning how to use the phone and what it's for. It's a story about an idea—an idea that, as a sensitive and worried child, I feel sure I would have been interested in.

I, too, knew about animals suffering—unloved stray dogs, mangy neighborhood cats—and I too felt basically helpless about the situation. This story bridges that feeling of helplessness and makes it manageable. It's a fantasy, but one that attempts to resolve an emotion that might already be present in the reader, rather than one that it has raised in the reader. An adventure story, for example, might put the hero in a volcano about to erupt, just so it could have lots of fun explaining how he gets out.


But Martin's tale isn't about unrealistic physical danger. Instead, it deals with psychological transformation, an inward change that's shown through outward action. At the beginning, Martin suffers from a sense of not belonging. 

Martin himself was only passing through [the park] on his way home to get his skates. Skating was what he did after school. He didn't like hanging around at home, in the apartment that was way too small for his big family. It was crowded and noisy, with his four little sisters and brothers always yelling and crying, and crawling all over the place, and his mother always getting after them. He didn't like hanging out with the kids from school, either, because all they wanted to do was play video games at the arcade. Video games made Martin feel like he was trapped in a box. 
On the one hand, I want to mock Martin. Martin, you are so emo! Nobody understands you! …But on the other, it's a pretty authentic emotion. Martin, like many a reader, is trying to figure out his place in society. Just like helplessness against the world's problems, this concern—one of self-realization—must already be present in the reader to have much meaning when the story deals with it.

Ultimately, I'm afraid "The Aces Phone" does suffer a bit from its lack of tension. A little something to make the reader worry about Martin, and therefore feel more involved in the goings-on, would have taken the interest level up a notch. I really have no idea what a ten-year-old would think; I can only tell you how it strikes me as a reader and as a writer. But I do imagine that this is just the right kind of story for a certain kind of person. And I admire a piece of fiction for children that isn't just about embroiling a character in wacky hijinks. DuPrau's story demonstrates the power of a resonant, emotional idea (creatively explored) and she proves that literature for children doesn't have to be insipid or sentimental to be meaningful.